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The launch of the European Gaming Institute of Malta, EGIM, in November, was a priority from the very start of this legislature. Discussions with the authorities involved and educational institutions, paved the way for the official launch of EGIM through an aListening to industry’s concerns - Silvio Schembri
The launch of the European Gaming Institute of Malta, EGIM, in November, was a priority from the very start of this legislature. Discussions with the authorities involved and educational institutions, paved the way for the official launch of EGIM through an agreement between the Malta Gaming Authority and Mcast. This significant signing represented two important things: the start of a journey which will lead to the development of new talent within the gaming sector and, most importantly, the government’s commitment to address the skills shortage in an industry that in the near future will be experiencing further exponential growth. In fact, a few days before EGIM was launched, a report published by the Malta Gaming Authority showed that during the first half of this year, the gaming industry contributed almost 12 per cent of the total value added of the Maltese economy and over €556 million in terms of gross value – this is an increase of over 10 per cent when compared to the corresponding period in 2016. Moreover, despite the Opposition’s malicious tactics, the number of companies licensed in Malta, till June 2017, grew by six per cent. These results are proof of the continued... Read more